The use of edge computing is accelerating rapidly in applications such as live streaming, drone management, and AR/VR. Developers, the key catalyst of growth, need infrastructure fast and certainty on pricing. Through seven case studies we outline why developers want from edge computing, and how telcos can support them.
Virtual reality and augmented reality have the potential to generate vast amounts of telecoms traffic, together with demand for edge computing, network slicing and other 5G capabilities. But when will these technologies come of age?
With Multi-Access Edge Computing (MEC), telcos can move workloads and applications closer to customers, potentially enhancing experiences and enabling a plethora of new use cases. But with competition looming from other players, telcos need to start commercialising MEC. We have identified and modelled five viable telco business models.