XR and the network edge: Luxury or necessity?

£1,000.00 excl VAT

In this report we outline the extent to which XR applications will leverage the network edge. As XR matures within enterprise and begins to enter the consumer market, the telecoms industry is eager to discover whether it will leverage the network edge.


Format: PDF filePages: 17 pagesAuthor: Matt BamforthPublication Date: February 2024

Table of Contents

  • Executive Summary
  • What is XR?
  • How much demand is there for XR?
    • Enterprise
    • Consumer
  • Does XR need edge computing?
  • Recommendations for MNOs

Table of Figures

  • Figure 1: The network edge has been proven for running XR use cases
  • Figure 2: AR in retail will allow consumers to navigate stores more intelligently
  • Figure 3: Total addressable revenue from network edge-enabled XR use cases in selected European markets
  • Figure 4: The network edge has been proven for running XR use cases
  • Figure 5: MNOs are looking to balance need for edge with use case demand
  • Figure 6: Odience offers an immersive experience leveraging the network edge


Technologies and industry terms referenced include: 5G, 5G NSA, 5G SA, apple, Apple Vision Pro, AR/VR/XR, Augmented Reality, AWS, AWS Wavelength, GPU, Mediapro, Meta, mixed reality, ML, network APIs, network edge, Odience, Orange, PlayStation, Pokemon Go, Snapchat, Sony, Telefonica, virtual reality, Vodafone, XR